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Postal 2 weapon mods
Postal 2 weapon mods









  1. #Postal 2 weapon mods for free#
  2. #Postal 2 weapon mods mod#

The Postal Dude firing the Glock at nothing important (no, not Not Important). 45 ACP, presumably as a half-hearted attempt to explain why it and the HK94, the ammo for which is properly noted as 9mm, do not share ammunition. In Paradise Lost, Habib's automated vendors identify its ammunition as. While it has three fire modes, the selector is only animated to switch between two when switching from burst to full-auto, the selector will flip itself back to the position for semi-auto before the Dude puts it back where he already set it. Accordingly, as it is trying to compete with two weapons at once, it features a rather ridiculous maximum ammo cap of 1000 rounds, double that of either weapon it is highly unlikely that a player will reach that cap on any difficulty below Hestonworld, as its ammunition is somewhat scarce. Its non-burst fire modes make it somewhat comparable to both the Desert Eagle and AR-15, and the two modes differ from their competing weapons in generally the same way: it competes with a faster rate of fire (less delay between semi-auto shots and a higher full-auto rate) but less accuracy (with semi-auto still being rather accurate, but full-auto reaching the kind of spread you'd expect from a shotgun).

#Postal 2 weapon mods mod#

The second available pistol in the game, ported from the Eternal Damnation mod in patches after the game's digital rerelease in 2013, is a non-compensated Glock 18 with selectable fire rates of single, full-auto, and burst. The Postal Dude in combat with the police, using a Desert Eagle. When drawing the pistol, the player will release its slide shut and unequipping the weapon magically locks back the slide. In-world pickups give it an implied magazine capacity of 9 rounds, which is in line with the. Ammo is extremely easy to come by as it is the only pistol used by NPCs, being that it was the only one in the game before its 2013 updates. It is named on signs in gun stores as the "Old Faithful Combat Pistol", but is otherwise referred to generically as the "Pistol". 357 Magnum versions, which has good range and accuracy, and can kill most targets in two or three hits. Moves fast.The main pistol is a Desert Eagle, said to be chambered in. Wields a pistol that cannot actually be aimed in first person. Has a very close melee attack that is not worth using.

  • Elephant - Huge body size, cannot be used in many places.
  • Attacks like regular dogs, but the attack is weak.
  • Dog - Moves at average speed, but cannot take too many hits.
  • Shoots rockets backwards out of its rear, making it very powerful. Hitting a person while moving forward will kill them usually instantly. Drops poop that releases toxic clouds after a few seconds.
  • Gimp Cat - Jumps very high, but can take very few hits.
  • When spawned, animals are controlled in the third person, and cannot pick up any items except for cats. Primary fire releases an animal's only attack, and secondary fire can be used at anytime to instantly explode the creature and return control to the Postal Dude. Players can actually enter loading zones with the animals, where control will be instantly returned to the Postal Dude before a new area is loaded.
  • Mesh Baton (this is the added fakeweapon during the initial command input)Īlong with weapons, five undroppable animals are added into the player inventory, and when used, the dude actually drops the animal, and players play as these animals, who have different features and sizes.
  • All the names here are made up, but apply directly to the weapons' abilities. Most weapons listed do not actually do damage at all, and any that do usually instantly kill their targets in a fun way. The mod introduces many weapons and mainly deals with playing around with the game's meshes and visual elements directly. A player should also be familiar with the command for certain events. For many weapons, right clicking will bring up an options menu. This is all listed in the included readme file. The command is another command used for a few of the weapons while they are in hand, allowing changes of its current effects. While holding certain weapons, a player can type into the console to change how much that weapon changes a property of a mesh. Then, to get the actual weapons, a player must type into the console in-game, and then, with the added weapon in hand, simply type into the console, and all items and weapons are put into the player's inventory. To install, one simply places the downloaded files in their appropriate places.

    postal 2 weapon mods

    #Postal 2 weapon mods for free#

    The latest version was available for free to download directly from the RWS website but now the link is dead. It is named so after the creator Amniocentesis.

    postal 2 weapon mods

    The AMN mod is a weapon and item mod only for the original Postal 2 STP.











    Postal 2 weapon mods